Object

An Active Worlds object (or model):


 * has a filename (limited to 22 characters), an owner, build timestamps (creation and modification), position, and rotation
 * can have a description and action commands
 * can be an avatar, camera, mover, particle emitter, or zone volume
 * is made out of polygons
 * can be in various file formats (RWX, COB, or DFF)