An Active Worlds model is a general term for an object or RenderWare script, where a model is a collection of clumps and is explicitly used to begin/end the script file via the modelbegin/modelend commands.
See also[]
- modeller
An Active Worlds model is a general term for an object or RenderWare script, where a model is a collection of clumps and is explicitly used to begin/end the script file via the modelbegin/modelend commands.